Okami Wii

Well... I went and got Okami for the Wii last Sunday. Verdict? Curious... I haven't formed a verdict quite yet. Let me start by listing pros and cons, because, oh yes... There are some cons. Some pretty big ones if you ask me. Enough to make me wonder if the PS2 version is better. But, without further ado: The criteria:

Graphics! Man, Okami looks amazing in widescreen 480p. So crisp and clean and you have quite the large field of vision. On the other hand... The paper effect is VERY weak. On the PS2, it laced the entire game. It looked like everything was animating on a piece of paper, the effect was so strong. I've heard reviews mention this difference and to be honest, I wouldn't mention it except that there are places where they cut to video and... Well, it's obvious they took it straight from the PS2, because the paper effect is overpowering. It's obvious that it's a pre-rendered video and not just real-time camera control. A little disappointing and distracting as heck when it happens... On the PS2, you honestly couldn't tell when they cut to a video.

Controls! Celestial Brush... Period. The Wii Remote is FANTASTIC for the brushing. It takes a little time to get used to, at least for me, basically because I'm used to using the nasty PS2 controller... But once you get the hang of it, you're using the brush far more often than the PS2 just because it's so natural and easy. However... There are cons. I don't know if it's my Remote or what, but the primary attack makes you shake the Remote. No biggie... But Okami fighting is all about the combos. The more damage you do without getting hit, the more bonus to defense you get. Sadly, I simply CAN NOT launch a combo by shaking the controller. Sure, I can make Ammy attack repeatedly, but it's not nearly fast enough to start a quick-attack combo. For example, there's a move you can buy that lets you rapid attack something up to 4 times. On the PS2, it was as simple as mashing the button 4 times as fast as possible... On the Wii, you have to SHAKE the controller as fast as possible... Or that's the idea, but I could only average getting to the second part of the four-part combo, and I only got the entire combo twice in my half hour of practicing. That made me mad. But! Each battle is graded to see how fast you go and how much damage you avoid... Even without the combos, I have been getting perfect battles because what I lack in physical attacks I make up for by using the Celestial Brush. So I would say that it's still balanced.

Another gripe... During the load screens on the PS2, you could press buttons in time with paw prints tracking across the screen and if you timed it just right, you could get a Demon Fang. (That you use to buy some pretty high caliber weapons and power ups.) If you were especially good, you could get lots of Demon Fangs in a single loading screen. Sadly, the Wii version seems to be disabled. I've pressed every button imaginable and nothing happens... It really doesn't matter, though, now that I think of it, because the Wii loads far faster than the PS2, so even if they let you try, you would probably never get one. Still, it had you tolerate loading screens... When one popped up, you quickly learned that you could make good money.

All this... And it crashed. Yes, sir. It crashed. Those who've played it will know, but it crashed when it cut to the log ride after Susano charged through on the river and pulled everyone in. When the paper should have scrolled back to let you play, it never did... So I had to restart it. A little miffed at that, too... But it's only happened this once, so I'm not going to hold it against it. Just remember to save whenever you can... Especially after some lengthy combat and stuff.

So, I still give it high ratings. PS2 I would say is 10/10, and the Wii at 9/10, because if you've played the PS2 version before... The Wii version sometimes feels a little off... Especially when it goes to a cut scene with the abnormally high amount of paper texture over everything. But the Celestial Brush is FAR better... And, as a side note, filed under PS2 quirks... When Ammy runs for a long period of time, she'll run faster. She has three stages: slow, medium, fast... On the PS2, if you changed directions while running, chances were that her speed would break and you'd have to start over at slow. This made a few race quests extremely difficult to finish. The Wii, however, doesn't do that. If you change directions, you'll keep your speed boost. It makes it far easier to cross distances that aren't simply straight ahead.

In conclusion? If you haven't played Okami before, and you don't have a PS2, but you have a Wii? GET IT NOW. No doubt about it. But if you have a PS2 and have never played Okami? I would almost say that you should play it on the PS2 to get the full artistic feel of the game... Because that's what makes this game so amazing. On the other hand, the Celestial Brush is far better on the Wii, so if you don't mind sacrificing a bit of graphical quality, you should get it on the Wii. It's really up to your preference. Me? I've got both because I'm obsessed like that. On a personal note, I'm leaning toward considering the Wii graphically superior simply because the actual playing areas you have are graphically better. Widescreen and progressive frame. The PS2 is 4:3 and really fuzzy on my HDTV... But the Wii is crisp and clear. (Until, of course, a cut scene.)

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