Nintendo's favorite crowd, the dreaded analyists, are at it once again. They questioned Nintendo's ability to make the Wii a success... And they were wong. They praised the efforts of Sony and declared them the winner before the battle even started... And they were wrong.
Last time they took pot shots at Nintendo, they kept bringing up the Gamecube and how it failed to conquer the majority market share and how much of a failure it was in the console industry. Perhaps it was a failure to conquer the majority market share (PS2 was clearly the leader in market share), but Nintendo never lost money on any console sale. The Gamecube was NOT a failure, and the nay-sayers who wanted to think that Nintendo was down and out forever kept conveniently forgetting the whole profit thing. When the Wii Remote was introduced to the world... Everyone in the world collectively went WHAT THE HECK?!! But let's check the numbers shall we?
The Wii was first released in the United States on November 19, 2006. A day to remember! Now, six months later, you still cannot find any Wii on any shelf anywhere. Once a shipment arrives, they're gone once people not already in the story get wind of it. At least, that's what I keep hearing from people who are still looking for one. (And, consequently, blaming Nintendo for holding back production in an effort to drive up demand.) In 6 months, the Wii has SOLD, not shipped, 7.66 million consoles. This in spite of everyone ranting their faces off about how the Wii has no games and is just a gimmicky console. (Remember when Sony said the Wii Remote was gimmicky? And then they tacked on a crappy interpretation of motion sensitivity on their controller? And then said that the reason there was no rumble feature was because it would interfere with the motion sensing? Only then to find out that Sony just flat out lied? Yeah, that's the gimmick we're talking about here. That one gimmick that the company who ruled the console industry with the Playstation 2 is trying to copy.)
The Xbox 360 was released on November 22, 2005. Since then, 18 months after release, there have been 9.82 million consoles sold. (And let's not forget the Playstation 3, released on November 11, 2006, and has only sold 3.31 million units in the same time the Wii has sold 7.66 million. And I've personally seen PS3s in Walmart, and a stack of 16 in Best Buy.)
You're going to tell me that even though the Wii has sold 75% of the units in about 1/6th the time that it took the Xbox 360 to sell 9.82 million consoles, that the Wii "isn't here to stay".
Okay, so even though there's a mad rush for Wii's the likes of which were seen on release day, that doesn't mean that the Wii is going to sell this heavy forever? Well, of course not. But people are carrying on like the Wii is going to sell like hot cakes and then, all of a sudden, drop to zero sales and fail? Yes... Yes, of course. Just like how after the mad rush for Xbox and Playstation 2, the sales just... Stopped! After everyone who wanted one already had one. No, the industry doesn't work like that. There's a mad record-setting rush, and then the sales drop off, yes, but they always remain steady. There's always a moderate amount of sales. The Wii, the PS3, the Xbox 360... They're not just going STOP selling units one day. They might taper off, but they'll probably never stop until the NEXT consoles come out.
Now there's the arguement of the lack of games is killing the Wii. Pfft. I've talked about this already, too. You've got the small amount of third-party developers who sit back and wait to see how the consoles are going to do, and then pick after there's an established user base. That's probably not the wisest course of action, because lack of games means no purchasing, but if nobody buys the console, then nobody makes games for it. A vicious cycle, but that's how it works. Remember when the Wii was touted as the largest console release in history with over 30 games to pick from at release? Where did all that buzz go? Maybe the games were half-baked. I can accept that, I mean, there's a lot of games I really don't want, too.
But what people have to accept is that there is ALWAYS a lull of games after the release of a console! You've got the people who are just always on board with the Nintendo or Microsoft who will just naturally make games for that console no matter how bad it does. Those are the games you'll most likely get at release. After a console sells well (like, oh, say the Wii?), THAT'S when everyone else goes, "Hmm, maybe that console IS where we'd get the most money."
Any publisher who isn't locked to a single console by contract would be out of their minds to NOT develop for the Wii. It's the single fastest selling console out there right now, if not the fastest selling console in history. Games aren't developed overnight! You'll be seeing a LOT more games designed specifically for the Wii come Christmas, you can bet your bottom dollar. And in the years to come? When people get the hang of just exactly what the Wii can do? You'll see better and more well-designed games that take full advantage of the Wii Remote, the WiiConnect24 service... Everything! That's just how the industry works!
But humans are an impatient race, and they can't wait for anything. They have to have everything right this very second, and if they can't get what they want WHEN they want it, then they're going to get angry and blame someone, and there's a good chance that the lesser humans will start to attack what they wanted and start spreading a lot of baseless crap about it. Just watch. Once the Wii gets a steady trickle of awesome games, everyone will suddenly flip sides once again, because they're happy NOW and not later.
In closing, let me point out to you that this is EXACTLY what the Nintendo DS went through when it was first released, and we all know that failed, right? I mean, look at these numbers! 43 million DSes sold versus 22 million Sony PSPs sold. Yeah! The DS was a complete failure. Nintendo was responsible for the DS, just imagine how they're going to screw up the Wii!
Analyists are useless.