Archive for May 8th, 2006

What Nintendo Create, We Take

Monday, May 8th, 2006

This is amazing!...
Awesome job, uhm... *squints at the credits* ...Spiritual_Chaos!

GG Sony

Monday, May 8th, 2006

This also just in... from Sony's pre-E3 conference.

The low-end PS3 will cost 500 dollars. The high end PS3 will cost 600 whopping bucks. The xBox 360 was 300 and 400. Can't wait to see what new super-awesome news (like, real super-awesome news... not what Sony did) Nintendo will be releasing...

Bye-bye, Sony! See you next-gen! (If you're still here, that is.)

They also unveiled a new controller.
I'm not sure what it looks like, yet... If it's even different than the banana controller.
Can you guess what's special about it?

IT'S MOTION SENSITIVE!

Wow, what an ingenious device! Leave it to Sony to come up with their own ideas.

Like nobody's going to notice that this was a rip off the Nintendo Wii.

Uru Live Returns

Monday, May 8th, 2006

Uru Live has returned from it's indefinate period of sleep. It seems that GameTap has officially decided to post a press release about their intentions on the new UruLive.com. This is so totally awesome!! I signed up for the Beta Test and filled out the survey. (Disgusted at the fact that they asked if we wanted Age Creation tools, ugh. Please. Fan content is always crappy.)

Anyway... I hope it works out. Give Cyan a much needed boost in morale (and paychecks)... and show Ubi that they knew squat about MMOs, bwahaha. (Let me direct your attention to Matrix Online... an MMO that Ubisoft cancelled not too long after Uru, but is now doing well enough to handle a free trial.)

But without further ado, here's a message from Rand:

Personal Message from Rand Miller
May 8th, 2006

An adventure is only an inconvenience rightly considered. An inconvenience is an adventure wrongly considered.
- G. K. Chesterton

Fellow fans and adventure seekers,

Uru has been quite an adventure for us. After pouring everything we had into our vision back in 2002, Uru Live was abruptly cancelled. There have been several fits and starts since then - various attempts to keep the vision alive. The most notable was Until Uru - a continuation of Uru Live that put its future directly into the hands of the fans. The fans didn’t let us down.

Although the fans were able to bide their time in the ancient underground city and distant Ages, not much changed. There were huge expanses to explore and share, but the full vision of Uru Live was designed to be dynamic and changing - providing new story and places to explore all the time. Now, with some help from our forward thinking friends at Turner/GameTap, we’re pleased to announce that we’re ready to bring Uru Live back to life.

We have been furiously toiling behind the scenes to write some interesting new content that will make its way into Uru Live in the coming months. We’ve also been working on the nuts and bolts - rebuilding our software and servers to clean up bugs and lag and to provide a base for cutting-edge improvements in the future.

This new adventure is not without caveats. We’re smaller and leaner now. We have much more to do with fewer people to do it. But we’re trying to work smart to provide new content that provides fresh new adventure for everyone on a regular basis.

So here we go again into exciting unknown territory. Little did we know that the opening lines of Myst would be so prophetic.

Thanks so much for all of your encouragement and support,
Rand Miller